Module tokio::sync::oneshot

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Expand description

A one-shot channel is used for sending a single message between asynchronous tasks. The channel function is used to create a Sender and Receiver handle pair that form the channel.

The Sender handle is used by the producer to send the value. The Receiver handle is used by the consumer to receive the value.

Each handle can be used on separate tasks.

Since the send method is not async, it can be used anywhere. This includes sending between two runtimes, and using it from non-async code.

Examples

use tokio::sync::oneshot;

#[tokio::main]
async fn main() {
    let (tx, rx) = oneshot::channel();

    tokio::spawn(async move {
        if let Err(_) = tx.send(3) {
            println!("the receiver dropped");
        }
    });

    match rx.await {
        Ok(v) => println!("got = {:?}", v),
        Err(_) => println!("the sender dropped"),
    }
}

If the sender is dropped without sending, the receiver will fail with error::RecvError:

use tokio::sync::oneshot;

#[tokio::main]
async fn main() {
    let (tx, rx) = oneshot::channel::<u32>();

    tokio::spawn(async move {
        drop(tx);
    });

    match rx.await {
        Ok(_) => panic!("This doesn't happen"),
        Err(_) => println!("the sender dropped"),
    }
}

To use a oneshot channel in a tokio::select! loop, add &mut in front of the channel.

use tokio::sync::oneshot;
use tokio::time::{interval, sleep, Duration};

#[tokio::main]
async fn main() {
    let (send, mut recv) = oneshot::channel();
    let mut interval = interval(Duration::from_millis(100));

    tokio::spawn(async move {
        sleep(Duration::from_secs(1)).await;
        send.send("shut down").unwrap();
    });

    loop {
        tokio::select! {
            _ = interval.tick() => println!("Another 100ms"),
            msg = &mut recv => {
                println!("Got message: {}", msg.unwrap());
                break;
            }
        }
    }
}

To use a Sender from a destructor, put it in an Option and call Option::take.

use tokio::sync::oneshot;

struct SendOnDrop {
    sender: Option<oneshot::Sender<&'static str>>,
}
impl Drop for SendOnDrop {
    fn drop(&mut self) {
        if let Some(sender) = self.sender.take() {
            // Using `let _ =` to ignore send errors.
            let _ = sender.send("I got dropped!");
        }
    }
}

#[tokio::main]
async fn main() {
    let (send, recv) = oneshot::channel();

    let send_on_drop = SendOnDrop { sender: Some(send) };
    drop(send_on_drop);

    assert_eq!(recv.await, Ok("I got dropped!"));
}

Modules

  • Oneshot error types.

Structs

Functions

  • Creates a new one-shot channel for sending single values across asynchronous tasks.