use crate::Msg;
use crossbeam_channel::{Receiver, RecvError, TryRecvError};
use std::fmt::Debug;
use std::io::Write;
use std::{io, thread};
pub(crate) struct Worker<T: Write + Send + Sync + 'static> {
writer: T,
receiver: Receiver<Msg>,
shutdown: Receiver<()>,
}
#[derive(Debug, Clone, Copy, Eq, PartialEq)]
pub(crate) enum WorkerState {
Empty,
Disconnected,
Continue,
Shutdown,
}
impl<T: Write + Send + Sync + 'static> Worker<T> {
pub(crate) fn new(receiver: Receiver<Msg>, writer: T, shutdown: Receiver<()>) -> Worker<T> {
Self {
writer,
receiver,
shutdown,
}
}
fn handle_recv(&mut self, result: &Result<Msg, RecvError>) -> io::Result<WorkerState> {
match result {
Ok(Msg::Line(msg)) => {
self.writer.write_all(msg)?;
Ok(WorkerState::Continue)
}
Ok(Msg::Shutdown) => Ok(WorkerState::Shutdown),
Err(_) => Ok(WorkerState::Disconnected),
}
}
fn handle_try_recv(&mut self, result: &Result<Msg, TryRecvError>) -> io::Result<WorkerState> {
match result {
Ok(Msg::Line(msg)) => {
self.writer.write_all(msg)?;
Ok(WorkerState::Continue)
}
Ok(Msg::Shutdown) => Ok(WorkerState::Shutdown),
Err(TryRecvError::Empty) => Ok(WorkerState::Empty),
Err(TryRecvError::Disconnected) => Ok(WorkerState::Disconnected),
}
}
pub(crate) fn work(&mut self) -> io::Result<WorkerState> {
let mut worker_state = self.handle_recv(&self.receiver.recv())?;
while worker_state == WorkerState::Continue {
let try_recv_result = self.receiver.try_recv();
let handle_result = self.handle_try_recv(&try_recv_result);
worker_state = handle_result?;
}
self.writer.flush()?;
Ok(worker_state)
}
pub(crate) fn worker_thread(mut self) -> std::thread::JoinHandle<()> {
thread::spawn(move || {
loop {
match self.work() {
Ok(WorkerState::Continue) | Ok(WorkerState::Empty) => {}
Ok(WorkerState::Shutdown) | Ok(WorkerState::Disconnected) => {
let _ = self.shutdown.recv();
break;
}
Err(_) => {
}
}
}
if let Err(e) = self.writer.flush() {
eprintln!("Failed to flush. Error: {}", e);
}
})
}
}